Dot Voting
A prioritisation tool where learners distribute a fixed number of votes across options to show what they think matters most, then justify their choices.

What is dot voting?
- Display statements, ideas or success criteria on the board or wall
- Give each learner a set number of votes (usually five to ten)
- Learners place their votes by adding dots next to their chosen items
- Discuss the results as a class, focusing on reasoning and surprises

How it works
Dot voting is a quick, visual way for learners to show what they think is most important from a set of options. Each learner gets a fixed number of votes, typically five to ten, which they distribute across the options however they choose. They might spread their votes evenly or weight them heavily towards one item they feel strongly about.
The technique is closely linked to diamond ranking and priority pyramid but is faster and works well with larger numbers of items. It is particularly useful for developing and using success criteria. Present learners with a list of possible success criteria for a task, give them ten votes each, and let them decide which criteria matter most. The resulting pattern shows the class's collective priorities and opens up discussion about why certain criteria were chosen.
Learners must justify their voting. "I put four votes on that one because..." is the sentence starter that turns a simple voting exercise into genuine thinking. The act of distributing limited votes forces decision-making. You cannot vote for everything, so you must weigh up relative importance.
Display the results visually. The pattern of dots makes priorities immediately clear and creates a natural talking point.
Classroom example
A Year 6 class in a Conwy primary school is about to write adventure stories. The teacher lists twelve possible success criteria on the whiteboard: "vivid setting description", "dialogue between characters", "a problem to solve", "a twist ending", and so on. Each learner gets six dot stickers. They place their dots next to the criteria they think will make the best story. "A twist ending" and "vivid setting" dominate. The class discusses why, and the top five become the agreed success criteria for the writing task.
Build thinking into your curriculum
Track thinking tools across every AoLE and progression step.
Join the waitlistCurriculum for Wales connection
Dot voting develops the "Plan" strand (determining success criteria), the "Develop" strand (forming opinions and making decisions), and the "Reflect" strand (reviewing outcomes). It builds cross-curricular numeracy through interpreting data and works across all AoLEs.
Rainbow Curriculum's Thinking Tools lens helps you track where prioritisation tools appear in your curriculum, building progression from simple dot voting in primary to more complex ranking activities in secondary.
Tips
- Use physical dot stickers for younger learners. The tactile element increases engagement.
- Allow weighted voting. Letting learners put multiple dots on one item reveals strength of feeling.
- A common pitfall: treating the vote as final without discussion. The results are the starting point for thinking, not the end.
- Combine with diamond ranking or priority pyramid for deeper follow-up work on the same topic.
Source: Adapted from "How to develop thinking and assessment for learning in the classroom", Welsh Assembly Government, Guidance 044/2010.

